Linux/X11 Builds working and d*scord notifacations for drone ci
continuous-integration/drone/push Build is passing Details

master
twl 1 year ago
parent aaa538bcac
commit 1eee0bf836
Signed by: twl
GPG Key ID: A1EDA0E1E78D4DB7

@ -9,6 +9,12 @@ steps:
- mkdir -v -p build/windows
- godot -v --export "Windows Desktop" build/windows/godot-rpg.exe
- name: linux
image: barichello/godot-ci:3.4.2
commands:
- mkdir -v -p build/linux
- godot -v --export "Linux/X11" build/linux/godot-rpg.x86_64
- name: gitea_release
image: plugins/gitea-release
settings:
@ -20,3 +26,11 @@ steps:
- /drone/src/build/linux/godot-rpg.x86_64
when:
event: tag
- name: discord notification
image: appleboy/drone-discord
settings:
webhook_id:
from_secret: discord_webhook_id
webhook_token:
from_secret: discord_webhook_token

@ -23,7 +23,6 @@ texture_format/etc=false
texture_format/etc2=false
texture_format/no_bptc_fallbacks=true
codesign/enable=false
codesign/identity_type=0
codesign/identity=""
codesign/password=""
codesign/timestamp=true
@ -39,3 +38,28 @@ application/product_name="Shawn's Game"
application/file_description=""
application/copyright="Shawny"
application/trademarks=""
[preset.1]
name="Linux/X11"
platform="Linux/X11"
runnable=true
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter=""
export_path="../../Downloads/testbuild.x86_64"
script_export_mode=1
script_encryption_key=""
[preset.1.options]
custom_template/debug=""
custom_template/release=""
binary_format/64_bits=true
binary_format/embed_pck=true
texture_format/bptc=false
texture_format/s3tc=true
texture_format/etc=false
texture_format/etc2=false
texture_format/no_bptc_fallbacks=true

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